game studio

Animus Digital

Animus is a small, sleep-deprived indie studio that used to sell 3D shit to other developers and now, in a fit of existential crisis, decided to make its own fucking game. We're bad at marketing, but good at overcomplicating mechanics.

current project

Instarion

Embarrassing sci-Fi MMO game in a seamless fucking universe with a dubious emphasis on damned travel, crappy exploration and shitty quests.

Other projects

Assests

Our asset library is still out there — a digital graveyard of our past lives. If you're looking for animations or modular sci-fi kits, we've got some dusty shelves full of them. They're solid, tested, and slightly cheaper than therapy.

animations

Zombie pack

A set of various animations with zombie movements. In fact, this asset was created using motion capture sensors and real actors, but no human was harmed in the making of this asset. Though we considered it.

system

Dismemberment

Our best-selling asset that allows to dismember any skinned mesh without additional preparation in external 3D software. For some reason, people seem to enjoy splitting things into pieces. Who are we to judge?

current mood

Currently torturing ourselves with a sci-fi MMO called Instarion.

future project

Piration

A pretentious game about sea adventures with maximum pathos level. Or maybe we're just kidding. We haven't decided yet.

Email us. We're lonely.

Contacts

Need to reach us? For business inquiries, press, or just to yell at us about the delayed release — feel free. We read everything. There is no guarantee that we will respond, but we will read it. If you're a publisher with a bag of money — we're listening.


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